[AISWorld] Call for papers: PETRA 2013: Workshop on Interactive Multimedia Technologies to Support Vulnerable People

Brian Gannon brian.gannon at vesime.com
Thu Feb 7 06:05:56 EST 2013


The 6th International Conference on PErvasive Technologies Related to
Assistive Environments - PETRA 2013, Rhodes, Greece, May 29 - 31, 2013

 

http://www.petrae.org/

 

Workshop on Interactive Multimedia Technologies to Support Vulnerable People

 

Theme and Goals

 

The VERVE workshop seeks to generate dialogue and debate on the use of
interactive multimedia technology to support vulnerable people in everyday
environments. The workshop builds on the growing use of serious games in
many aspects of modern life such as defence and education, and in particular
its increasing use in healthcare settings. The intent of such technology is
to improve the quality of life for disadvantaged groups including older
people and those with neurological disorders, taking into account cognitive,
emotional, and behavioural aspects of the person. Of particular interest is
the use of serious games to help in everyday activities outside the home,
for example when shopping or being in crowded situations. We are also
interested in understanding the use of interactive multimedia technology to
help those at risk of social exclusion, as well as their careers, families,
health professionals and relevant support organisations, and to solicit
ideas and feedback.

 

Topics of Interest

 

We invite papers about research in and application of interactive multimedia
technologies that provide support to elderly or vulnerable people. Such
tools could help sufferers from Parkinson's disease, or those suffering from
apathy related to cognitive decline and behavioural disturbances, for
example due to Alzheimer's disease. Although focusing on these areas
initially, the workshop encourages submissions on the use of interactive
multimedia technologies in a much wider range of healthcare settings. Topics
addressed include:

 

-       Technology acceptance by the elderly and those suffering from
anxiety-related disorder

-      Gaming technology as a therapeutic capability

-       The use of virtual agents as assistants in health care and therapy

-      The use of games to provide support and information to carers and
family members

-       Human computer confluences applied to health

-       Technologies linked to pervasive computing, health science and human
neuroscience

-       Methods for measuring the effects and benefits of serious games in
healthcare settings

-       Use of game technology to develop physical and cognitive improvement
in patients

-      The use of gaming technology as a means of social inclusion for
vulnerable adults

 

 

Important Dates

 

Paper Submission Deadline:      March 01, 2013

 

Acceptance Notice:                        March 15, 2013

 

Workshop Chairs

 

Brian Gannon
<mailto:b.gannon at kainos.com> b.gannon at kainos.com, Kainos and Birkbeck
College, University of London

 

Catherine Pelachaud
<mailto:catherine.pelachaud at telecom-paristech.fr>
catherine.pelachaud at telecom-paristech.fr, CNRS, Institut Mines Telecom -
Telecom-ParisTech

 

Isabelle Viaud-Delmon
<mailto:isabelle.viaud-delmon at ircam.fr> isabelle.viaud-delmon at ircam.fr,
CNRS, IRCAM

 

Submission Information

 

Submissions should be in ACM style format and will be accepted as either
full paper (8 pages) or short paper (4 pages). Please refer also to the
conference submission guideline http://www.petrae.org/proceedings.php

 

Submissions are to be done through the workshop's submissions page
http://www.petrae.org/submissionlist.php

 

 

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