[AISWorld] IEEE Symposium Software Crowdsourcing 2015 - Call for Papers

Kevin G Crowston crowston at syr.edu
Fri Nov 28 08:39:29 EST 2014


IEEE Symposium Software Crowdsourcing 2015 - Call for Papers 
http://rcbd.buaa.edu.cn/issc/ 

Scope and Vision 
Large-scale software ecosystems, such as cloud-based global online service systems and metropolitan-wide cyber-physical systems, exhibit unprecedented complexity, variability, and uncertainty. To tackle the challenges that arise from the practices of engineering these social-technical systems, we need new software models and development methodologies to build and maintain sustainable and active software ecosystems. Recently, crowdsourcing has been shown to be a viable and promising approach to enable bootstrapping and orchestration of software ecosystems at large scales. Through software crowdsourcing, software companies can seek funding support, market products to a wider range of customers, and to leverage the collective intelligence of developer communities to deliver high quality and innovative software products with lower cost. 

This symposium aims to bring together researchers and practitioners working in the fields of software engineering, open source software, social networking, crowdsourcing, organization and economic science, and cloud computing to discuss the fundamental principles, software architecture and models, and development process of the methodology. The primary objective of the symposium is to share research ideas and practices in the emerging area of software crowdsourcing. Topics of interest include, but are not limited to: 

	Software crowdsourcing process and methodology 
	Worker behavior, ranking, evaluation, collaboration 
	Incentive schemes, game theory, competition models, stochastic models 
	Quality evaluation and assurance for Software Crowdsourcing 
	Business cases, economics, strategies and governance for software ecosystems 
	Software ecosystem modeling and practices 
	Sustainability and evolution of software ecosystems 
	Market-specific domain engineering 
	Open source software ecosystems 
	Virtualized software enterprises 
	Industrial experiences with software crowdsourcing 
	Enterprise Crowdsourcing and innovation 
	Education Crowdsourcing and MOOCs 
	eScience Crowdsourcing : citizen science and volunteer computing 
	Crowdsourcing platforms (system, architecture, machine learning, education) 

Steering Committee 
Michael N. Huhns (University of South Carolina - Columbia, US) 
Wei-Tek Tsai (Arizona State University, Tempe, Arizona, US) 

General Chairs: 
Emese Bari (eBay, US) 
Huaimin Wang (NUDT - Hunan, CN) 

Program Chairs: 
Wenjun Wu (Beihang University - Beijing, CN) 
Kyle Chard (University of Chicago, US) 

Publicity Chair: 
Jian Ren (Beihang University - Beijing, CN) 
Ke Mao ( University College London – London, UK) 

Important Dates 
Submission Deadline: December 15, 2014 
Review Notification: January 15, 2015 
Camera Ready and registration Deadline: January 31, 2015 
Conference: Mar 30-Apr 3, 2015 

Authors are invited to submit papers containing unpublished, original work (not under review elsewhere) of up to 12 pages of double column text using single spaced 10 point size on 8.5 x 11 inch pages, as per IEEE 8.5 x 11 manuscript guidelines. 

Templates are available from: 
http://www.ieee.org/conferences_events/conferences/publishing/templates.html 

Each paper will be reviewed by at least three TPC members. Authors must submit their manuscripts using the EasyChair conference system using this link. 
https://easychair.org/conferences/?conf=issc2015 

* PAPER PUBLICATION 

All accepted papers will be published by the IEEE Computer Society Press and included in the IEEE Digital Library. At least one author of each accepted submission is required to attend the IEEE Symposium Software Crowdsourcing 2015 to present their paper and at least one author must be registered at the full conference rate. The authors of selected papers will be invited to submit extended versions for a special issue of Software Quality Journal. 


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