[AISWorld] Cfp AIS SIGPRAG Pre-ICIS workshop on ”Practice-based Design and Innovation of Digital Artifacts”

Göran Goldkuhl goran.goldkuhl at liu.se
Mon Jul 13 07:28:00 EDT 2015


First Call for Papers

AIS SIGPRAG Pre-ICIS workshop on
”Practice-based Design and Innovation of Digital Artifacts”

December 12, 2015, Fort Worth, Texas, USA

Background – pragmatic perspectives

There have been many calls in the information systems (IS) community for a stronger pragmatic focus. This can be seen in a growing interest for research approaches and methods in IS that emphasize contribution to practice and collaboration between the practice and academia. Action research, which aims for knowledge development through collaboration and intervention in real settings, is achieving more and more academic credibility (Baskerville & Myers, 2004; Davison et al, 2004). This can also be said about design science research that aims for the generation of new and useful artifacts (Hevner et al, 2004; Gregor & Jones, 2007). Research through evaluation has had a long and venerable place in IS research (Ward et, 1996; Serafeimidis & Smithson, 2003). Several approaches and frameworks that combine or integrate elements from the above-mentioned approaches have also emerged, e.g. practice research (Goldkuhl, 2011), collaborative practice research (Mathiassen, 2002), practical science (Gregor, 2008), engaged scholarship (Mathiassen & Nielsen, 2008), action design research (Sein et al, 2011) and technical action research (Wieringa & Morali, 2012). Underlying these different approaches is a quest for practical relevance of the conducted research (Benbasat & Zmud, 1999; Van de Ven, 2007; Wieringa, 2010). It is not enough to only “mirror” the world through descriptions and explanations but a pragmatic orientation recognizes intervention and design as a way of knowing and a means for building knowledge about social and institutional phenomena (Aakhus, 2007). There is a need for knowledge of other epistemic kinds that contributes more clearly to the improvement of IS practices.

A pragmatic orientation can also be seen in the increasing interest in the conceptualization of practices, activities, agency and actions. Practice theorizing has gained an increased attention in IS studies (Orlikowski, 2008; Leonardi, 2011). There has been an interest for agency and action oriented theories in IS for quite some time; e.g. activity theory (Nardi, 1996), structuration theory (Orlikowski, 1992), social action theorizing (Hirschheim et al, 1996), human agency theorizing (Boudreau & Robey, 2005) and language action perspective (Winograd & Flores, 1986). From this follows also an interest for social and pragmatic views of the IT artifact (Aakhus & Jackson, 2005). This includes views of the IT artifact as contextually embedded and carriers of those social contexts (Orlikowski & Iacono, 2001) and such artifacts being tools for action and communication (Ågerfalk, 2003; Markus & Silver, 2008). Design research practice and the contributions to practice through appropriation of knowledge and methods and the contributions to academia through knowledge artifacts has been discussed (Donnellan, Sjöström, Helfert, 2012).

This enhanced practice and action orientation follows a growing awareness within IS scholars towards pragmatism as a research foundation (e.g. Goles & Hirschheim, 2000; Ågerfalk, 2010; Goldkuhl, 2012). It is not the case that IS scholars suddenly become pragmatists in their research orientation. It is rather the case that there is move from an implicit pragmatism to an explicit one (Goldkuhl, 2012). For a long time IS scholars have addressed practical problems with an interest for improvement. That interest has led to the extensive development of methods, models and constructive frameworks for not only the design of IT artifacts, but also related to several other IS/IT phenomena like e.g. innovation management, business process management, project management, IT service management just to mention a few. These methods actually reveal an on-going search for knowledge of other epistemic kinds for advancing understanding of information technology, information systems, and practice.

Workshop focus

This AIS SIGPRAG Pre-ICIS workshop has a general orientation towards pragmatic perspectives on IS as described above. The focus is on “Practice-based Design and Innovation of Digital Artifacts”. This means an emphasis on digital artifacts as embedded in social practices and carriers of elements in such practices. It emphasizes also the innovative nature of designing new artifacts and new practices. The workshop acknowledges different sub-themes within this broad workshop theme:
·        Ways to research practice-based design and innovation of digital artifacts
·        Ways to conceptualize and describe practices
·        Ways to conceptualize and describe digital artifacts
·        The processes of innovation and design of digital artifacts and practices

Topics within these sub-themes are described below.

Workshop purpose

This workshop is arranged in the same spirit and a continuation of earlier successful SIGPRAG workshops on “Practice research”, “IT Artifact Design & Workpractice Improvement” and “Action Research & Design Research Integrations”.

This SIGPRAG workshop intends to bring scholars and practitioners together for a knowledge exchange and development on research foundations and practical contributions concerning the design and innovation of digital artifacts and practices. The SIGPRAG workshop is intended to be a developmental arena with thoughtful and constructive feedback from reviews and comments on site. The workshop should be a place where you can present ideas in papers and get fruitful feedback for further development of the papers. A developmental arena means also taking responsibility for pushing contributions further to high-quality journal publications. From earlier SIGPRAG workshops (ADWI-2012, ADWI-2013 and ADWI-2014) several papers have been pushed further into special issues in the open access journal Systems, Signs & Actions. At least one special issue will be arranged in Systems, Signs & Actions inviting promising papers from this SIGPRAG workshop. The theme will be decided on later. We will possibly also work with some other outlet for another special issue. This depends on the outcome of the workshop.

Topics

The workshop can include papers from diverse fields of IS. Topics following the identified workshop sub-themes are listed below.

Ways to research practice-based design and innovation of digital artifacts; empirical research approaches such as:
·        Practice research
·        Action research
·        Design science research
·        Action design research
·        Case study research
·        Evaluation research
·        Discourse analysis
·        Pragmatic inquiries
·        Practitioner – research collaborations
Ways to research practice-based design and innovation of digital artifacts; knowledge creation approaches such as:
·        Design theory development
·        Method design/refinement
·        Grounded theory development
·        Multi-grounded theory development
·        Practical theory development
Ways to conceptualize and describe practices; for example:
·        Symbolic interaction
·        Language action
·        Socio-materiality
·        Institutionalism
·        Actor-networks
·        Infrastructure evolution
·        Socio-instrumentalism
·        Distributed cognition
·        Distributed agency


Ways to conceptualize and describe digital artifacts; for example:
·        Ensemble view
·        Socio-technical view
·        Contextual view
·        Functional tool view
·        Affordance view
·        Communicative action view
The processes of innovation and design of digital artifacts and practices; for example aspects such as:
·        Innovation strategies
·        Openness in innovation
·        Design thinking
·        Collaborative design
·        Stakeholder interactions (power-playing vs. value balancing and informed consensus building)
·        Practice understanding and diagnosis
·        Wicked problems
·        Problem formulation
·        Values and goals articulation
·        Idea generation
·        Idea capture
·        Design conversations
·        Idea visualization (modeling, prototyping)
·        Strategies for testing and evaluation

Dates and submission details

Submissions: September 30, 2015
Notification: October 31, 2015
Final manuscripts: November 30, 2015
Workshop: December 12, 2015

The workshop website is http://sigprag.net/. The workshop will follow an ordinary scientific procedure with submission of papers and selection of papers through peer-review (pursued by an international program committee). Papers are expected to be between 5-16 pages. We welcome full research papers as well as shorter papers (work-in-progress or position papers). For submissions we use the EasyChair system (https://easychair.org/conferences/?conf=sigpragws2015). A format template can be found at the workshop website (http://sigprag.net/). Workshop proceedings will be electronically published and distributed. There will be a small workshop fee covering catering.

Workshop co-chairs

Brian Donnellan, National University of Ireland Maynooth, Ireland (Brian.Donnellan at nuim.ie)
Göran Goldkuhl, Linköping University, Sweden (goran.goldkuhl at liu.se)
Jonas Sjöström, Uppsala University, Sweden (jonas.sjostrom at im.uu.se)
Mark Aakhus, Rutgers University, NJ, USA (aakhus at rci.rutgers.edu)
Markus Helfert, Dublin City University, Ireland (Markus.Helfert at computing.dcu.ie)

Organisers

AIS Special interest group on Pragmatic IS research (AIS SIGPRAG), http://sigprag.net/

Programme Committee

Michel Avital, Denmark
Rodney Clarke, Australia
Stefan Cronholm, Sweden
Matt Germonprez, USA
Rob Gleasure, Ireland
Shirley Gregor, Australia
Ola Henfridsson, UK
Philip Huysman, Belgium
Matt Levy, USA
Kalle Lyytinen, USA
Matthew Mullarkey, USA
Matti Rossi, Finland
Gerhard Schwabe, Switzerland

Christian Tornack, Germany
Roel Wieringa, the Netherlands

More members to be announced.

References


Aakhus M (2007) Communication as Design. Communication Monographs, Vol 74 (1), pp 112–117

Aakhus M, Jackson S (2005) Technology, Interaction and Design. In K. Fitch & B. Sanders (Eds.), Handbook of Language and Social Interaction (pp. 411–433). Lawrence Erlbaum, Mahwah, NJ

Ågerfalk P J (2003) Information Systems Actability: Understanding Information Technology as a Tool for Business Action and Communication, Ph D diss, Department of Computer and Information Science, Linköping University
Ågerfalk P J (2010) Getting Pragmatic, European Journal of Information Systems, Vol 19 (3), pp 251–256
Baskerville R, Myers M (2004) Special issue on action research in information systems: making IS research relevant to practice – foreword, MIS Quarterly, Vol 28 (3), p 329-335
Benbasat I, Zmud R W (1999) Empirical research in information system research: The practice of relevance, MIS Quarterly, Vol 23 (1), p 3-16
Boudreau M-C, Robey D (2005) Enacting Integrated Information Technology: A Human Agency Perspective, Organization Science, Vol 16 (1), p 3–18
Davison R M, Martinsons M G, Kock N (2004) Principles of canonical action research, Information Systems Journal, Vol 14, p 65–86
Donnellan B, Sjöström, J, Helfert M (2012) Applying Product Semantics to Design Research, IFIP Working Group 8.2 Conference : Shaping the Future of ICT Research: Methods and Approaches, University of South Florida, Tampa
Goles T, Hirschheim R (2000) The paradigm is dead, the paradigm is dead … long live the paradigm: the legacy of Burell and Morgan, Omega, Vol 28, p 249-268
Goldkuhl G (2011) The research practice of practice research: theorizing and situational inquiry, Systems, Signs & Actions, Vol 5 (1), p 7-29
Goldkuhl G (2012) Pragmatism vs. interpretivism in qualitative information systems research, European Journal of Information Systems, Vol 21 (2), p 135-146
Gregor S (2008) Building theory in a practical science, in Hart D, Gregor S (Eds, 2008) Information Systems Foundations: The role of design science, ANU E Press, Canberra
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Hevner A R, March S T, Park J, Ram S (2004) Design science in information systems research, MIS Quarterly, Vol 28 (1), p 75-115
Hirschheim R, Klein H, Lyytinen K (1996) Exploring the intellectual structures of information systems development: a social action theoretic analysis, Accounting, Management & Information Technology, Vol 6 (1/2), pp. 1-64
Leonardi P (2011) When flexible routines meet flexible technologies: affordance, constraint, and the imbrication of human and material agencies, MIS Quarterly, Vol 35 (1), pp. 147-167
Markus L, Silver M (2008) A foundation for the study of IT effects: A new look at DeSanctis and Poole’s concepts of structural features and spirit, Journal of the AIS, Vol. 9 (10/11), pp 609-632
Mathiassen L (2002) Collaborative practice research, Information Technology & People, Vol 15 (4), p 321-345
Mathiassen L, Nielsen P A (2008) Engaged Scholarship in IS Research. The Scandinavian Case, Scandinavian Journal of Information Systems, Vol 20 (2), p 3–20
Nardi B A (Ed, 1996) Context and consciousness. Activity theory and human-computer interaction, MIT Press, Cambridge
Orlikowski W J (1992) The Duality of Technology: Rethinking the Concept of Technology in Organizations, Organization Science, Vol 3 (3), p 398-429
Orlikowski W J (2008) Sociomaterial Practices: Exploring Technology at Work, Organization Studies, Vol 28 (9), p 1435–1448
Orlikowski W J, Iacono C S (2001) Desperately seeking the “IT” in IT research – a call to theorizing the IT artifact, Information Systems Research, Vol 12 (2), pp 121-134
Sein M, Henfridsson O, Purao S, Rossi M, Lindgren R (2011) Action design research, MIS Quarterly, Vol 35 (1), p 37-56
Serafeimidis V, Smithson S (2003) Information systems evaluation as an organizational institution – experience from a case study, Information Systems Journal, Vol 13, pp 251–274
Van de Ven A (2007) Engaged scholarship: A guide for organizational and social research, Oxford University Press, Oxford
Ward J, Taylor P, Bond P (1996) Evaluation and realisation of IS/IT benefits: an empirical study of current practice, European Journal of Information Systems, Vol 4, pp 214-225
Wieringa R (2010) Relevance and problem choice in design science, in Winter R, Zhao J L, Aier S (Eds. 2010) Proceedings DESRIST 2010, LNCS 6105, Springer, Berlin
Wieringa R, Morali A (2012) Technical action research as a validation method in information systems design science, Proceedings DESRIST 2012, LNCS 7286, Springer, Berlin
Winograd T, Flores F (1986) Understanding computers and cognition: A new foundation for design, Ablex, Norwood



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