[AISWorld] [Deadline Approaching: May 27] Final Call For Papers, Computer-supported Cooperative Work And Social Computing 2017 (CSCW 2017) in Portland, Oregon, USA

Alexander Boden alexander.boden at fit.fraunhofer.de
Wed May 18 13:12:16 EDT 2016


[Please forward to those who might be interested -- Apologies for 
cross-posting.]

FINAL CALL FOR PAPERS, COMPUTER-SUPPORTED COOPERATIVE WORK AND SOCIAL 
COMPUTING 2017 (CSCW 2017)
http://cscw.acm.org

The 2017 ACM Conference on Computer-Supported Cooperative Work and 
Social Computing will be held in Portland, Oregon, USA, from February 25 
to March 1, 2017.

CSCW is an international and interdisciplinary conference focused on how 
technology intersects with social practices. To support diverse and 
high-quality contributions, CSCW employs a two-phase review process and 
does not impose an arbitrary length limit on submissions.

This year’s CFP includes a special invitation for papers that make a 
contribution to building CSCW systems.

IMPORTANT DATES
* May 27, 2016: Submissions due (5:00pm PDT)
* July 12, 2016: First-round notifications (Revise & Resubmit or Reject)
* August 9, 2016: Revised papers due (5:00pm PDT)
* September 6, 2016: Final notifications

We invite authors to submit papers that inform the design or deployment 
of collaborative or social systems; introduce novel systems, interaction 
techniques, or algorithms; or study existing collaborative or social 
practices. The scope of CSCW includes social computing and social media, 
crowdsourcing, open collaboration, technologically-enabled or enhanced 
communication, CSCL, MOOCs, and related educational technologies, 
multi-user input technologies, collaboration, awareness, information 
sharing, and coordination. This scope spans socio-technical domains of 
work, home, education, healthcare, the arts, socializing, and 
entertainment. Papers can report on novel research results, systems, or 
new ways of thinking about, studying, or supporting shared activities.

This year in particular CSCW would like to invite papers that make a 
contribution to building CSCW systems including (but not limited to) 
technical enablers for CSCW applications; methods and techniques for new 
CSCW services and applications; and evaluation of fully-built CSCW 
systems and lab and field settings. Authors will be able to direct such 
submissions to a dedicated subcommittee.

Contributions to CSCW across a variety of research techniques, 
approaches, and domains, including:

* Social and crowd computing. Studies, theories, designs, mechanisms, 
systems, and/or infrastructures addressing social media, social 
networking, wikis, blogs, online gaming, crowdsourcing, collective 
intelligence, virtual worlds or collaborative information seeking.

* System design and engineering. Hardware, architectures, 
infrastructures, interaction design, technical foundations, algorithms, 
and/or toolkits that enable the building of new social and collaborative 
systems and experiences.

* Theories and models. Critical analysis or organizing theory (e.g. 
sociological theories, group coordination, etc.) with clear relevance to 
the design or study of social and collaborative systems.

* Empirical investigations. Findings, guidelines, and/or studies 
relating to technologies, practices, or use of communication, 
collaboration, and social technologies.

* Social and collaborative practices. Characterizing the nature of 
collaboration and social interaction through studies of practice, 
including both work practice and non-work collaborative and social 
practices.

* Mining and Modeling. Studies, analyses, algorithms, and 
infrastructures for making use of large and small scale data.

* Methodologies and tools. Novel methods or combinations of approaches 
and tools used in building systems or studying their use.

* CSCW and social computing for underserved populations. Studies, 
systems, design, and other research focused on social and collaborative 
computing for the elderly, disabled, impoverished, or otherwise 
underserved user communities.

* Domain-specific social and collaborative applications. Including 
applications to healthcare, transportation, gaming, ICT4D, 
sustainability, education, accessibility, global collaboration, or other 
domains.

* Collaboration systems based on emerging technologies. Mobile and 
ubiquitous computing, game engines, virtual worlds, multi-touch 
technologies, novel display technologies, vision and gesture 
recognition, big data, MOOCs, crowd labor markets, SNSes, or sensing 
systems.

* Crossing boundaries. Studies, prototypes, or other investigations that 
explore interactions across disciplines, distance, languages, 
generations, and cultures, to help better understand how to transcend 
social, temporal, and/or spatial boundaries.

SUBMISSIONS
Paper submissions must be made via the Precision Conference System 
(https://precisionconference.com/~sigchi/) by 5:00pm Pacific Daylight 
Time (PDT) on May 27th 2016. The site is open for submissions beginning 
April 29th.

Papers will be presented at the CSCW conference and will be included in 
the conference proceedings archived in the ACM Digital Library. CSCW 
does not accept submissions that were published previously in formally 
reviewed publications or that are currently submitted elsewhere.

Send queries about Paper submissions to papers2014 at cscw.acm.org.

-- 
Dr. Alexander Boden
Fraunhofer Institute for Applied Information Technology FIT
Schloss Birlinghoven, St. Augustin, Germany

Phone +49 2241 14-2085
Skype alexander.boden

http://www.anthropolog.de
http://things.fit.fraunhofer.de/





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