[AISWorld] Call for Papers - HICSS 51 Game System Design and the Digital Economy

Kafui Monu kafuimonu at gmail.com
Tue Mar 14 18:35:20 EDT 2017


HICSS-51 Game System Design and the Digital Economy minitrack
Call For Papers
http://www.hicss.org/.
January 3-6, 2018
Hilton Waikoloa, The Big Island, Hawai'i

This minitrack provides a forum for researchers to discuss the design, use
and impact of online games and their impact on modern business. We invite
research papers that are specifically interested in research on the impact
of games and game design on business (e.g. a study that identifies the
information system designs of profitable “free-to-play” online games, or
research on the economics of the video game education industry) and the use
of game-like systems in business activities.

In general, topics of interest for this minitrack include:

   - Gamification of business activities
   - Game design
   - Psychology of online games
   - Game business models
   - Game industry structure and activities
   - Virtual digital economies

Note that HICSS also has two other games-related mini-tracks:

            Games & Gaming (in the Digital and Social Media track).

            Gamification (in the Decision Analytics, Mobile Services, and
Service Science track).


-- 
Kafui Monu
Assistant Professor (Business Informatics)
School of Business
University of Northern British Columbia



More information about the AISWorld mailing list