[AISWorld] Special Issue on “Computing in Smart Toys and Related Internet of Things (IoT) Applications” [Elsevier's Journal of Systems Architecture]

Marcelo Fantinato m.fantinato at usp.br
Wed Dec 27 20:42:50 EST 2017


Call For Papers

Special Issues on “Computing in Smart Toys and Related Internet of Things
(IoT) Applications”
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Journal of Systems Architecture [JCR: 1,579]

https://www.journals.elsevier.com/journal-of-systems-
architecture/call-for-papers/special-issues-on-computing-
in-smart-toys-and-related-intern


Toys have been a part of human existence for thousands of years, across
every culture, being uncovered from as far back as ancient Egyptian times.
A toy is an item or product intended for learning or play, which can have
various benefits to childhood development. Children’s toys have become
increasingly sophisticated over the years, with a growing shift from simple
physical products to toys that engage the digital world as Internet of
Thing (IoT). Toy makers are seizing this opportunity to develop products
that combine the characteristics of traditional toys such as dolls and
stuffed toys with computing software and hardware called Smart Toys. A
smart toy is defined as a device consisting of a physical toy component in
an electronic form that connects to a computing system with online services
through networking and sensory technologies to enhance the functionality of
a traditional toy. A smart toy can easily capture a player’s physical
activity state (e.g., walking, standing, running etc.), store personalized
information (e.g., location, activity pattern etc.) through the camera,
microphone, Global Positioning System (GPS) and various other sensors. Some
examples include Mattel’s Hello Barbie, CogniToys’ Talking Dino, and
Fisher-Price’s Smart Toy Bear.

The goal of this special issue is to present both novel and industrial
solutions to challenging technical and sociotechnical issues as well as
compelling computing technologies in Smart Toys and related IoT
applications such as Amazon Echo, Google Wifi, and Drone. This special
issue will share related practical experiences to benefit the reader and
will provide clear proof that computing technologies are playing an
ever-increasing important and critical role in supporting smart toys – a
new cross-discipline research topic in computer science, information
systems, and social sciences. With a general focus on computing in smart
toys and related IoT applications, this special issue covers related topics
such as:
  * Data modeling and implementation
  * Analytics and algorithms
  * Business models
  * Delivery, deployment, and maintenance
  * Real-time processing technologies and online transactions
  * Conceptual and technical architecture
  * Visualization technologies
  * Security, privacy, and trust
  * Industry standards and solution stacks
  * Provenance tracking frameworks and tools
  * Software repositories
  * Organizations best practices
  * Sociotechnical issues
  * Human computer interactions
  * Customer perceived adoption and innovativeness
  * Educational games
  * Related IoT applications (e.g., Amazon Echo, Google WIFI, Drone, Smart
Car etc.)


Deadline for authors to submit papers: *** March 18, 2018 (11:59 PM, EST –
Eastern Standard Time) ***

Submission link: https://www.evise.com/profile/#/JSA/login


Guest Editors:

   Patrick C. K. Hung (primary contact)
   Faculty of Business and Information Technology, University of Ontario
Institute of Technology, Canada
   patrick.hung at uoit.ca

   Marcelo Fantinato
   School of Arts, Sciences and Humanities, University of São Paulo, São
Paulo – SP, Brazil

   Jorge Roa
   Santa Fe Regional Faculty, National Technological University, Santa Fe,
Argentina

   Renata Pontin M. Fortes
   Computer Science Department, University of Sao Paulo, São Carlos – SP,
Brazil

   Shih-Chia Huang
   Department of Electronic Engineering, National Taipei University of
Technology, Taiwan



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