[AISWorld] Call for Papers - WI 2021 Workshop - Above and Beyond Gamification

Schöbel, Sofia, Dr. sofia.schoebel at uni-kassel.de
Mon Jan 4 02:34:22 EST 2021


SECOND CALL FOR PAPERS - WI 2021 WORKSHOP

Workshop - Above & Beyond Gamification - Adaptive and Intelligent Concepts to Support User Motivation and Engagement - Wirtschaftsinformatik 2021 (https://wi2021.de/en/)

https://wi2021.de/en/above-beyond-gamification-adaptiv-and-intelligent-concepts-to-support-user-motivation-and-engagement/

ABOUT THE WORKSHOP

The workshop wants to discuss the relevance and meaning of intelligent and adaptive gamification designs. Methods of artificial intelligence allow for individualizing gamification concepts to get away from so-called "one-size-fits-all" solutions. Working with and designing individual gamification concept designs is necessary, because users differ in their personality and their behavior, and experience competition and cooperation in different ways. To design individualized gamification concepts, it is also useful to refer to related concepts such as the concept of digital nudging, where different kinds of elements are used to trigger the behavior of users. Gamification and digital nudging elements are also used as elements to reduce the usage behavior of users by referring to the concept of "Digital Detox". Consequently, we need to get away from standardized gamification and digital nudging designs by better adapting such concepts to a specific context and/or the needs of a target group by working with intelligent methods. The goal of the workshop is discuss about how we can make gamification concepts more intelligent to better adapt them to the needs of a target group of to a specific context.

This workshop is part of a THCI (AIS Transactions on Human-Computer Interaction) special issue and considers submissions concerning the following topics:

  *   Concepts and empirical insights on individualized gamification concepts
  *   Artificial intelligence and gamification
  *   Gamification concepts for "Smart personal assistants"
  *   NeuroIS and gamification
  *   Analysis of user needs and preferences in gamification
  *   Role and meaning of context and culture in developing gamification concepts
  *   Individual design of gamification concepts (working with dynamics of competition and collaboration)
  *   Digital nudging vs. Gamification
  *   Digital nudging to motivate behavioral changes of users
  *   Gamification/ digital nudging for digital detox

RELEVANT DATES

- Paper submissions due by January 11th
- Position Statements due by February 15th
- Replies by February 28th
- Online Workshop date March 8th

SUBMISSION INFORMATION

We will accept research in progress papers (4 pages) as well as full papers (15 pages). The template is based on the WI 2021 templates. Participants that would like to join for the workshop but that do not have a paper they can submit are asked to submit a position statement (1 page, times new roman 12pt. considering motivation, problem, suggested solution).

Interested researchers can submit their papers by sending them as PDF document and a list of all authors with their affiliations and e-mail addresses to the workshop organizers. Each submission will be reviewed non-anonymously in a juried process in accordance with their fit to the workshop goal. We intend to provide feedback to each of the participants submission.

CONTACT INFORMATION OF ORGANIZERS

- Sofia Schöbel (University of Kassel, Information Systems, Germany, E-Mail: sofia.schoebel at uni-kassel.de<mailto:sofia.schoebel at uni-kassel.de>)
- Andreas Janson (University of St. Gallen, Institute of Information Systems, Switzerland, E-Mail: andreas.janson at unisg.ch<mailto:andreas.janson at unisg.ch> )
- Ali Sunyaev - Karlsruhe Institute of Technology, Critical Information Infrastructures, E-Mail: sunyaev at kit.edu<mailto:sunyaev at kit.edu>
- Manuel Schmidt-Kraepelin - Karlsruhe Institute of Technology, Critical Information Infrastructures,
E-Mail: manuel.schmidt-kraepelin at kit.edu<mailto:manuel.schmidt-kraepelin at kit.edu>



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