[AISWorld] 4-6 Open positions | Postdocs/Doctoral candidates | Gamification/XR etc. | DL 4th of April
Juho Hamari
jujohama at gmail.com
Wed Mar 24 09:56:26 EDT 2021
Please see for the full call text:
https://webpages.tuni.fi/gamification/2021/03/18/gg-unite/
Application form:
https://tuni.rekrytointi.com/paikat/index.php?jid=912&key=xf4JCDhQBTIKWNzW&o=A_RJ
Best regards,
Dr. Juho HAMARI | Prof of Gamification | Vice-dean of Research | Leader of
the Gamification Group | Gamification Group, Faculty of Information
Technology and Communication Sciences, Tampere University |
juho.hamari at tuni.fi | http://gamification.group |
https://scholar.google.com/citations?user=tKMlAegAAAAJ
=== Call text below ===
Postdoctoral Research Fellow/Researcher/Doctoral Researcher (Gamification,
Games, Extended Reality, Human-Computer Interaction) in Flagship
Forest-Human-Machine Interplay (UNITE), 4-6 positions |
Tutkijatohtori/Tutkija/Väitöskirjatutkija, 4-6 tehtävää
*Tampere University and Tampere University of Applied Sciences create a
unique environment for multidisciplinary, inspirational and high-impact
research and education. Our universities community has its competitive
edges in technology, health and society **www.tuni.fi/en*
<https://www.tuni.fi/en>
The openings are positioned in the Forest-Human-Machine Interplay (UNITE)
Flagship’s work package on Gameful Forest Interaction for Meaningful
Experiences and Practices led by Professor of Gamification Juho Hamari.
*“Investigating new ways of gathering, understanding and using data from
nature stands at the core of our activities, through which we seek to
strengthen the multifaceted relationships that exist between humans and
ecosystems. Examples of gamified applications include location-based
gaming, drone racing, playful wearable technologies, simulation games,
game-based decision-making systems and VR/AR technologies”* - Juho Hamari
The main areas of research within this project are exemplified in the below
figure and we are looking for candidates who can conduct research in one or
more of these areas:
*WORKING ENVIRONMENT*
The accepted candidates will work in the close collaboration of other
researchers of the UNITE flagship, the members of Gamification Group,
Centre of Excellence in Game Culture Studies as well as in the context of
the larger strategic profiling area of the Tampere University in
Gamification, Extended Reality and their application towards holistic
sustainability.
Flagship consortium: UNITE | Forest-Human-Machine Interplay is an
internationally leading research Flagship consortium composed from Tampere
University, University of Eastern Finland, Finnish Geospatial Research
Institute FGI and Natural Resources Institute Finland. The position offers
unique vantage points and entry to an ambitious consortium that represents
top international scholarship in the areas of gameful technologies and
bioecology. UNITE brings together the world's leading research groups in
the fields of forest sciences, geoinformation and sensor development, and
gamification.
Gamification Group (GG) at Faculty of information Technology and
Communication Science, Tampere University (headed by Prof. Hamari) is
internationally referred for seminal academic and societal contributions in
the areas of novel technologies such as motivational information systems
(e.g. gamification, game-based learning, quantified-self, persuasive
technologies), internet commerce (e.g. crowdsourcing, crowdfunding, sharing
economies, game economies), new media (e.g. esports, streaming, immersive
journalism) as well as human-computer interaction (VR/AR, wearables,
transhumanism, user interfaces). However, GG is especially recognized as
the birthing ground for the general umbrella field of gamification research
where GG is one of the most prolific research groups internationally in its
pursuit to wield gameful approaches towards the flourishing of the planet,
people and prosperity.
See more Gamification Group <https://webpages.tuni.fi/gamification/>.
New fields of research emerging from our basic research include:
Gamification and augmented reality
<https://www.youtube.com/watch?v=iXOUJvhwTb4>
The Centre of Excellence in Game Culture Studies is led by Tampere
University (Prof. Frans Mäyrä).
CoE-Gamecult is a joint project between researchers from the Tampere
University, University of Turku, and the University of Jyväskylä. Across
these institutions, over 30 researchers from the humanities, social
sciences and technical sciences are engaged in exploring topics related to
the research themes of the centre. See more Game Culture Studies
<https://coe-gamecult.org/>.
*JOB DESCRIPTION*
Work is mainly composed of research activities including research
planning, data gathering (possibly including the development of technical
solutions for experiments), data analysis, article preparation,
dissemination and publishing. Moreover, the candidate is expected to
participate in project-wide collaboration and research funding acquisition
efforts. Teaching load is between 0-10% which will be negotiated. In the
PhD candidate position, candidates will be expected to enroll into an
applicable doctoral program in the Faculty of Information Technology and
Communication Science. The candidate may start the enrollment to a doctoral
program after the candidate has been recruited, and therefore, the
candidate does not need to hold a doctoral program position before applying.
[image: Gamification (1).jpg]
The research in the positions is related to the work package “Gameful
forest interaction for meaningful experiences and practices” which overall
is composed of:
1) creating gamification applications / prototypes embedded in
human-nature interaction,
2) conducting multi-method research on how these gamification approaches
progress fruitful human-nature interaction related to cognitive, affective,
social, motivational and cultural dimensions and consequently
3) developing human-nature interaction leading to ecological, economical,
social and cultural sustainability.
Gamification -related keywords to the position: Location-based gaming,
drones/UAVs -based gaming, simulation games, game-based decision-making
systems, gamified applications, quantified-self, exergaming, gameful
wearables technologies, novel gameful interfaces, virtual reality,
augmented reality, digital twins.
Outcome -related keywords: Positive psychology and motivation (e.g.
intrinsic motivation, empowerment), cognitive benefits (e.g. ecology
literacy, decision making, learning), social benefits (community building),
well-being, cultural resilience, green economy, sustainable business
practices (e.g. marketing, finance, management), ecological sustainability
and corporate social responsibility.
Forest/ecology data and systems -related keywords (optional, but beneficial
connections): remote sensing, point-cloud data, crowdsourcing (of ecology
forest data acquisition, processing and use), silviculture, forest/tree
data (growth, spread, wood/tree properties), climate.
We expect that the suitable candidate will have experience, background,
skills and interest (and impactful academic outcomes for the postdoc
candidates) in the topics related primarily to gamification keywords, but
also preferably to forest and outcome related keywords.
*REQUIREMENTS *The below requirements are the qualities we envision to be
suitable for the tasks defined in this project. However, we encourage all
candidates who see themselves contributing to the project in unique ways to
apply.
- Minimum qualifications:
- Applicable degree: i.e. Master’s degree or equivalent and PhD
degree in case of Postdoctoral Reseach Fellow position
- Useful dimensions of candidate’s background:
- Forestry sciences / geoinformatics
- Educational sciences (especially public understanding of science)
- Applied psychology
- Computer science / Human-computer interaction / Information systems
- Economics (i.e. business, marketing, finance)
- Tourism / leisure
- Media / communication studies
- Design (e.g., industrial product design, interaction design,
graphic design, game design)
- Possible methodological skills:
- Aptitude for quantitative and / or qualitative empirical research
(especially field/lab experiment)
- Aptitude for psychophysiological and psychometric measurement
- Ability to independently develop gamified or VR environments
(software)
- Ability to develop working prototypes of wearable and drone systems
(hardware)
- Understanding and experience in design driven methodologies
(research through design, participatory design, co-design, design science)
- Advantageous qualities:
- Impeccable academic article writing /preparation productivity
- Drive for rigorous and impactful research
- Drive for a career in research
- Interest in ecology, nature, forests, nature-related activities.
*WE OFFER *Positions will be filled for a fixed-term period 2-4 years.
A trial period of six (6) months applies to all our new employees.
Employment starting date is as soon as possible.
Salary will be based on both the job requirements and the employee’s
personal performance in accordance with the Finnish University Salary
System.
<https://www.sivista.fi/wp-content/uploads/2020/04/Salary-Scales-010820-and-010621.pdf>
Researcher’s
and Doctoral Researcher’s job demand levels are 2-4 and Postdoctoral
Research Fellow’s demand level is 5. In addition, employee will be paid
performance-based salary element.
The minimum starting salary will be approximately 3400 EUR/month in a
Postdoctoral Research Fellow position and approximately between 2300 - 3000
EUR/month in Researcher and Doctoral Researcher positions depending on the
career stage.
Tampere University offers a wide range of staff benefits, such as
occupational health care, yearly vouchers for sports and cultural
activities, flexible working hours, excellent sports facilities on campus
and several restaurants and cafés on campus with staff discounts.
Please read more about working at Tampere University
<https://www.tuni.fi/en/about-us/working-at-tampere-universities/tampere-university-as-an-employer>
and Tampere University as an employer
<https://www.tuni.fi/en/about-us/working-at-tampere-universities/tampere-university-as-an-employer>
*LIFE IN TAMPERE*
Tampere is one of the major academic hubs in the Nordic countries and
offers a dynamic living environment. Tampere region is one of the three
most rapidly growing urban areas in Finland and home to a vibrant
knowledge-intensive entrepreneurial community. The city is an industrial
powerhouse that enjoys a rich cultural scene and a reputation as a centre
of Finland’s information society. The city campus of the Tampere
University, where the candidates will be located, is walking distance to
the city centre. Tampere is an epicenter of game research internationally.
More information on living and working in Tampere
<https://visittampere.fi/en/> and in Finland <https://www.visitfinland.com/>
.
*HOW TO APPLY *Please submit your application through our online
recruitment system (link below). *The closing date for applications is 4
April 2021 (at 23.59 EEST / UTC+3).* Please write your application and all
accompanying documentation in English and attach them in PDF format only.
List the attachments that candidates should append to their applications:
- CV
- List of publications
- One or two samples of academic writing (e.g. articles)
- A letter (max 2 pages) that briefly outlines: Motivation to apply,
earliest starting date, tentative research plan outlining your ideas about
the research topics you would like to research in the position and any
other miscellaneous remarks that the candidate wishes to make.
*For more information about the positions, please contact*
Professor, Juho Hamari, juho.hamari at tuni.fi
Dr. Oğuz ‘Oz’ Buruk, oguz.buruk at tuni.fi
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