[AISWorld] Fwd: FW: For posting: HICSS55- Actors, Agents, and Avatars: Visualizing Digital Humans in E-Commerce and Social Media
Lingyao Yuan
yuanlingyao at gmail.com
Tue Mar 30 17:58:36 EDT 2021
CFP: HICSS55- Actors, Agents, and Avatars: Visualizing Digital Humans in
E-Commerce and Social Media
Dear Colleagues,
We invite you to submit to the minitrack, *Actors, Agents, and Avatars:
Visualizing Digital Humans* in E-Commerce and Social Media
HICSS-55 conference.
The focus of this mini track is the visualization and application of
digital human characters in the context of E-commerce and social media
disciplines. As visualization technology advances in recent years, these
digital humans have been transforming the way we work, live, play, and
learn. As a technology category they comprise both computer generated
models, and virtual people generated by GANs and other AI technology that
have evolved from Deep Fake statistical methods. Realistic digital humans
have been deployed in multiple areas, including e-commerce and social
media. In social media, human realistic digital agents have become virtual
influencers. In electronic commerce, virtual agents have been deployed as
digital sales assistants, fashion advisers, financial consultants and
personal shoppers. In particular, digital humans will become more relevant
as social media is further integrated into the retail customer experience.
We would like to position this mini-track as a place for researchers and
practitioners from diverse background to share their research and ideas.
There are a variety of important issues and topics of importance, such as
new technology and visual design advancements to digital humans, the
behavioral, emotional, and even physical responses of the users while
interacting with digital humans, the underlying cognitive processes
underlying the interactions, the impact of digital humans on the firm level
or industry level, and ethical issues and societal considerations of the
application of digital humans. Research could be wide ranging, such as rich
descriptive statistics, theories, emergent and innovative topics, models
and frameworks related to technologies and their impact on marketing, case
studies, methods, qualitative research, etc. The topics include but are not
limited to:
- Visualization technology to advance digital humans
- Challenges and problems with creating digital humans or scanning and
sampling users.
- Human computer interactions, instilled with digital humans, including
affective computing issues.
- Design of digital humans by combining human and computer cognitive
power.
- Use of GANs and VAEs to infer digital human faces, including
approaches building on ‘Deep Fakes’ technology.
- Analysis of machine learning, big data, data mining, and other
underlying technologies and algorithms of digital humans
- Taxonomy of digital humans
- Virtual influencers and YouTube digital celebrities
- Impact of digital humans on the individual level (decision making,
problem solving, negotiation, and creativity/innovation)
- Psychological and emotional effects of interacting with realistic
digital humans
- Biases in interacting with digital humans and biases in the digital
humans deployed
- The use of digital humans beyond individuals and its consequences in
organizations
- Management of digital human deployment (e.g., corporate governance,
data management)
- Case studies on industry adoption of digital humans
- Use and economic implications of digital humans in e-commerce, social
media, and the combinations of multiple industries involving e-commerce and
social media.
- Social impact and ethics related to digital humans and their use
- Philosophical questions surrounding the idea of ‘using’ digital humans
Minitrack Co-Chairs:
Mike Seymour
Discipline of Business Information Systems
The University of Sydney Business School
mike.seymour at sydney.edu.au
Lingyao (Ivy) Yuan
Department of Information System and Business Analytics
Iowa State University
lyuan at iastate.edu
Kai Riemer
Discipline of Business Information Systems
The University of Sydney Business School
kai.riemer at sydney.edu.au
Important Deadlines:
April 15 Paper submission system open for HICSS-55
June 15 Papers due
August 17 Notification of Acceptance/Rejection
September 22 Deadline for Authors to Submit Final Manuscript
for Publication
October 1 Deadline for at least one author of each paper
toregister for HICSS-55
Conference Website: http://hicss.hawaii.edu/
Author Guidelines: http://hicss.hawaii.edu/tracks-and-minitracks/authors/
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