[AISWorld] CFP: 1st International Workshop on Pedagogically-driven Serious Games (PDSG 2012)

'Dr. Ralf Klamma' klamma at informatik.rwth-aachen.de
Wed May 30 09:36:05 EDT 2012

Call for Papers

1st International Workshop on Pedagogically–driven Serious Games (PDSG 2012)

Saarbrücken (Germany), 18 September 2012



Deadline for submissions: 16-07-12


In conjunction with the 

Seventh European Conference on Technology Enhanced Learning (EC-TEL 2012) 





Technology Enhanced Learning is a promising area where Serious Games can
have an impact beyond pure entertainment. Despite this potential, two issues
stand in the way of achieving learning effects:


Few pedagogical theories are sufficiently formalized to allow
implementation, therefore Serious Games seldom fully utilize the potential
of pedagogy.

Even if present, pedagogical principles are implicitly implemented in the
game story, structure, and characters, so that it is very difficult to test
different theories on the same game mechanics. This results in low
reusability and high costs of pedagogically-driven serious games that hinder
their widespread use.

To address these issues, this workshop focuses on:

Formalizations of pedagogical theories potentially capable to drive the
elements in a game's world, such as narrative and characters' behaviour.

Game frameworks based on storytelling, explicit game mechanics and
intelligent agents that can provide a programmable environment to implement
pedagogical formalizations

Expected participants and domains addressed

Participants to the workshop are researchers from the following areas:

Serious games and Technology-Enhanced Learning research in general

Agent technologies (especially in an interactive narrative context). Efforts
in the Agent community such as Pogamut that connect agent platforms to games
like Unreal Tournament can be the ground where these approaches can be

Storytelling and Interactive narrative research; narrative engines such as
Brutus, Minstrel and Mexica.

Pedagogy theories/frameworks especially at a stage close to or already




Topics of interest include but are not limited to:


Formalizations of pedagogical theories for the purposes of serious games

Game frameworks that provide a programmable environment to implement
pedagogical formalizations, based on any of the following:


explicit game mechanics

intelligent agents 

Approaches to modeling the interdependencies between pedagogy, storytelling
and game mechanics in serious games and the translation of these
interdependencies into agent behaviour 

Empirical studies addressing the interdependencies between pedagogy,
narrative and storytelling and game mechanics

Architectures for serious games that allow reusability

Existing programmable platforms, such as Pogamut, that connect agent
platforms to games

Approaches to “programmable” narrative and storytelling in serious games 

Approaches to “programmable” intelligent agents in serious games



We encourage submissions of work that can be at all stages of development.
Contributions are expected in the following form:


Full papers: max. 10 pages

Position/short papers: max. 4 pages

Demo papers: max. 4 pages


Proposals for demonstrations will be evaluated based on submitted demo
papers. The following needs to be specified:

the purpose of the system to be demonstrated and how this is relevant to the
theme of the workshop

the technology used

the duration of the demo (not exceeding 30 minutes)

Important Dates

Submission deadline: Mon 16-07-12

Paper Submission Procedure

Submissions will be handled by EasyChair at:




Submissions should use the Springer LNCS template. We encourage you to
produce your submission using LaTeX as typesetting tool and the respective
LaTeX template.

Accepted authors will be invited to extend their contributions for a special
issue in the International Journal of Technology Enhanced Learning.


Contact chairs at: pdsg2012 __at__ easychair.org


Twitter: @PDSG2012



Stefano Bocconi (Cyntelix and Vrije University Amsterdam, the Netherlands)

Ralf Klamma (RWTH Aachen, Germany)

Yulia Bachvarova (Cyntelix, the Netherlands)




PD Dr. Ralf Klamma, AOR mailto:klamma at informatik.rwth-aachen.de 

  RWTH Aachen   www   : http://dbis.rwth-aachen.de/cms/staff/klamma 

  Informatik 5  phone : +492418021513,+491735228052 fax: +492418022321

    DBIS        mail  : Informatik 5, Ahornstr. 55, 52056 Aachen 


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