[AISWorld] CFP – 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2017)

מאירה לוי lmeira at shenkar.ac.il
Sun Dec 18 08:24:40 EST 2016




**Apologies for multiple postings**




Call for Papers – 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE 2017)

http://www.chaseresearch.org/workshops/chase2017


Buenos Aires, Argentina
May 23, 2017
An ICSE 2017<http://icse2017.gatech.edu/> Workshop


** Important days **

Workshop paper submissions due January 20th, 2017

Notification February 17th, 2017

Camera-ready deadline February 27th, 2017

Workshop May 23rd, 2017





**Workshop overview**

Software is created for and with a wide range of stakeholders, from customers to management, to value-added providers, and to customer service personnel. These stakeholders work with teams of engineers to develop and evolve software systems that support their activities. All of these people and their interactions are therefore central to software development. It is crucial to investigate the constantly changing human and cooperative aspects of software development to understand current software practices, processes, and tools and their impact on important local and global issues. In turn, this enables us to design and build tools and support mechanisms to improve all aspects of software development, and the use and evolution of the deployed software systems.
Researchers and practitioners have long recognized the need to investigate these aspects, however, their articles have been scattered across many conferences and communities. This workshop provides a unified forum for discussing high quality research studies, models, methods, and tools for human and cooperative aspects of software engineering. We provide a meeting place for academic, industry, and practitioner communities interested in this area, and for those who are curious to see what it is all about.




**Workshop organizers**

Daniel Graziotin,<http://ineed.coffee/> University of Stuttgart

Rafael Prikladnicki<http://www.inf.pucrs.br/rafael/cv/index.htm>, PUCRS, Computer Science School

Meira Levy<http://www.shenkar.ac.il/en/people/levi-meira>, Shenkar, College of Engineering and Design

Anita Sarma<http://eecs.oregonstate.edu/people/sarma-anita>, Oregon State University

David Socha<http://www.bothell.washington.edu/css/about/faculty/research/socha>, University of Washington Bothell



**Topics of interest**

Topics of interest are about the human, cooperative, and collaborative aspects of software engineering and include, but are not limited to:

•                       Software design or engineering philosophies, practices, and tools;

•                      Adapting tools or processes to accommodate a range of organizational and cultural situations;

•                      Sociological or cultural characterizations of software engineering (e.g., trust, conflicts, norms);

•                      Psychological or cognitive aspects of software design or engineering (e.g., motivation, rewards, personality);

•                      Managerial or organizational aspects focused on people and their interactions;

•                      Collaborative or cooperative aspects of design or engineering within multidisciplinary teams;

•                      Teamwork, collaboration, or cooperation in or across various development methodologies;

•                      Community-based software development (e.g., Open Source, crowdsourcing, and public-private partnerships);

•                      Coordination, mutual awareness, and knowledge sharing at different scales (e.g., distributed teams, semi-anonymous collaboration, “borderless” teams);

•                       Stakeholder participation within and across phases;

•                      Processes and tools to support communication, collaboration, and cooperation among stakeholders over the lifetime of a system.



**Possible contributions **

•                      Empirical studies of software engineering teams or individuals in situ;

•                      Laboratory studies of individual or team software engineering behavior;

•                      Novel tools or processes motivated by observed needs or empirical investigations;

•                       Meta-research topics.



**Submissions and presentations**

We welcome 7-page full papers, 4-page short papers, and 2-page notes to enable attendees at different stages in their research process to participate in the workshop. Page limits include references. Papers should be submitted to the workshop's EasyChair<https://easychair.org/account/signin.cgi?key=46497229.uYP024tCyHhJlCQn> site.  Please follow the ICSE formatting guidelines<http://icse2017.gatech.edu/?q=submission-guidelines>. Accepted papers will be hosted on a password-protected, CHASE-hosted, collaboration site to foster discussion prior to the workshop. The official publication date of the workshop proceedings is the date the proceedings are made available in IEEE XPlore. This date may be up to two weeks prior to the first day of ICSE 2017. The official publication date affects the deadline for any patent filings related to published work.

Only a subset of papers will be selected for presentations based on their representativeness and potential for generating discussion. All accepted papers may contribute a poster to a joint poster session with International Conference on Global Software Engineering (ICGSE). All interested parties are welcome to register, even without an accepted paper.



**Program Committee**
The complete list is available at the workshop’s website


Please post and distribute this call for papers to interested colleagues and students.



Best regards,

Meira,

On behalf of the OC



[Sig1]


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